wine-commits@list.winehq.org
April 2016
- 2 participants
- 750 discussions
Henri Verbeet : wined3d: Use the texture dimension helpers in texture3d_prepare_texture().
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
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Henri Verbeet : wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
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Henri Verbeet : wined3d: Use the texture dimension helpers in wined3d_surface_blt().
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
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Stefan Dösinger : d3d8/tests: Add a system memory miptree layout test.
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
0
Stefan Dösinger : d3d9/tests: Add a system memory miptree layout test.
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
0
Alistair Leslie-Hughes : wininet: Free socket when connection is freed.
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
1
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Henri Verbeet : wined3d: Use the texture dimension helpers in surface_load_location().
by Alexandre Julliard April 12, 2016
by Alexandre Julliard April 12, 2016
April 12, 2016
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