wine-commits@list.winehq.org
April 2016
- 2 participants
- 750 discussions
April 11, 2016
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Józef Kucia : d3d10core/tests: Test creating 2D array textures.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
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Józef Kucia : d3d11/tests: Add more tests for texture data initialization.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
0
Józef Kucia : d3d10core/tests: Add more tests for texture data initialization.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
0
Józef Kucia : d3d11/tests: Tests creating 2D array texture views.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
0
Józef Kucia : d3d10core/tests: Test creating 2D array texture views.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
0
Nikolay Sivov : dwrite/tests: Test underline/ strikethrough metrics for all system fonts.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
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Nikolay Sivov : dwrite: Always return non-zero metrics for strikethrough/ underline thickness.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
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Stefan Dösinger : wined3d: Discard default pool surfaces on unload.
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
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Henri Verbeet : wined3d: Don' t evict mapped resources in wined3d_device_evict_managed_resources().
by Alexandre Julliard April 11, 2016
by Alexandre Julliard April 11, 2016
April 11, 2016
1
0