Józef Kucia : d3d10core/tests: Use abbreviations for long D3D10 enum value names.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
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Józef Kucia : d3d11/tests: Use abbreviations for long D3D11 enum value names.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
1
0
Nikolay Sivov : comctl32/header: Implement HDM_SETFILTERCHANGETIMEOUT.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
1
0
May 18, 2016
1
0
Maarten Lankhorst : dsound: Remove state machine from render buffer.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
1
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Maarten Lankhorst : dsound: Prevent reopening device from leaving dsound object in invalid state.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
1
0
May 18, 2016
1
0
1
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Józef Kucia : d3d10core/tests: Use D3D10 enum values instead of D3D11 ones.
by Alexandre Julliard May 18, 2016
by Alexandre Julliard May 18, 2016
May 18, 2016
1
0
May 18, 2016
1
0