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Józef Kucia : d3d11: Implement d3d11_immediate_context_IAGetVertexBuffers().
by Alexandre Julliard June 24, 2016
by Alexandre Julliard June 24, 2016
June 24, 2016
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_IAGetIndexBuffer().
by Alexandre Julliard June 24, 2016
by Alexandre Julliard June 24, 2016
June 24, 2016
1
0
June 24, 2016
1
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Alexandre Julliard : gdi32: Add a helper function to reverse an array of points in paths.
by Alexandre Julliard June 24, 2016
by Alexandre Julliard June 24, 2016
June 24, 2016
1
0
June 24, 2016
1
0
1
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Michael Stefaniuc : comctl32: Avoid using CopyRect() on RECT structs.
by Alexandre Julliard June 24, 2016
by Alexandre Julliard June 24, 2016
June 24, 2016
1
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Józef Kucia : d3d10core/tests: Fix test table in test_create_rendertarget_view().
by Alexandre Julliard June 24, 2016
by Alexandre Julliard June 24, 2016
June 24, 2016
1
0
June 24, 2016
1
0