wine-commits@list.winehq.org
August 2016
- 2 participants
- 777 discussions
Henri Verbeet : wined3d: Use wined3d_texture_load_location() in surface_load_texture().
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
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Aug. 3, 2016
1
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Iván Matellanes : msvcirt: Implement istream:: operator>> for strings.
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0
Henri Verbeet : wined3d: Use wined3d_texture_load_location() in surface_upload_from_surface().
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0
Aug. 3, 2016
1
0
1
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Henri Verbeet : wined3d: Use wined3d_texture_load_location() in surface_load_drawable().
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0
Henri Verbeet : wined3d: Use wined3d_texture_load_location() in surface_load_sysmem().
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0
Iván Matellanes : msvcirt: Implement istream:: operator>> for streambufs.
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0
Iván Matellanes : msvcirt: Implement istream:: operator>> for floats.
by Alexandre Julliard Aug. 3, 2016
by Alexandre Julliard Aug. 3, 2016
Aug. 3, 2016
1
0