wine-commits@list.winehq.org
September 2016
- 2 participants
- 430 discussions
Jacek Caban : rbtree.h: Added ordered iteration functions and macros.
by Alexandre Julliard Sept. 21, 2016
by Alexandre Julliard Sept. 21, 2016
Sept. 21, 2016
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Alexandre Julliard : winex11: Reimplement targets enumeration using standard clipboard APIs.
by Alexandre Julliard Sept. 21, 2016
by Alexandre Julliard Sept. 21, 2016
Sept. 21, 2016
1
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Alexandre Julliard : winex11: Use a standard export function to handle TARGETS requests.
by Alexandre Julliard Sept. 21, 2016
by Alexandre Julliard Sept. 21, 2016
Sept. 21, 2016
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Alexandre Julliard : winex11: Use a standard export function to handle MULTIPLE requests.
by Alexandre Julliard Sept. 21, 2016
by Alexandre Julliard Sept. 21, 2016
Sept. 21, 2016
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Alexandre Julliard : winex11: Merge converting the selection and importing it.
by Alexandre Julliard Sept. 21, 2016
by Alexandre Julliard Sept. 21, 2016
Sept. 21, 2016
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Henri Verbeet : wined3d: Wait for the texture to become idle before modifying it in wined3d_texture_update_desc ().
by Alexandre Julliard Sept. 20, 2016
by Alexandre Julliard Sept. 20, 2016
Sept. 20, 2016
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Henri Verbeet : wined3d: Implement the initial buffer data upload on top of wined3d_device_update_sub_resource ().
by Alexandre Julliard Sept. 20, 2016
by Alexandre Julliard Sept. 20, 2016
Sept. 20, 2016
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Henri Verbeet : wined3d: Implement the initial texture data upload on top of wined3d_device_update_sub_resource ().
by Alexandre Julliard Sept. 20, 2016
by Alexandre Julliard Sept. 20, 2016
Sept. 20, 2016
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Henri Verbeet : wined3d: Don' t require a specific context in wined3d_device_init_3d().
by Alexandre Julliard Sept. 20, 2016
by Alexandre Julliard Sept. 20, 2016
Sept. 20, 2016
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Alexandre Julliard : winex11: Move common code out of the import functions and simplify their usage.
by Alexandre Julliard Sept. 20, 2016
by Alexandre Julliard Sept. 20, 2016
Sept. 20, 2016
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