wine-commits@list.winehq.org
November 2017
- 2 participants
- 436 discussions
Józef Kucia : wined3d: Invalidate pixel shader only when rasterization is toggled.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
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Józef Kucia : d3d11/tests: Add test for stream output components.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
0
Andrey Semakin : winemine: Add WM_RBUTTONUP to cases of TestMines().
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
0
Nov. 7, 2017
1
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Józef Kucia : wined3d: Disable pixel shader when rasterization is disabled.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
0
Andrey Semakin : winemine: Save board without need to correctly finish the app.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
0
Nikolay Sivov : gdiplus/metafile: Implement playback for EmfPlusRecordTypeSetCompositingMode.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
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Nikolay Sivov : gdiplus/metafile: Implement playback for EmfPlusRecordTypeFillClosedCurve.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
1
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Józef Kucia : wined3d: Handle stream output components when rasterization is disabled.
by Alexandre Julliard Nov. 7, 2017
by Alexandre Julliard Nov. 7, 2017
Nov. 7, 2017
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