wine-commits@list.winehq.org
February 2017
- 2 participants
- 838 discussions
Feb. 3, 2017
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Henri Verbeet : d2d1: Take the source transformation into account when creating a transformed geometry.
by Alexandre Julliard Feb. 3, 2017
by Alexandre Julliard Feb. 3, 2017
Feb. 3, 2017
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Józef Kucia : wined3d: Set "last_was_blit" unconditionally in context_apply_clear_state().
by Alexandre Julliard Feb. 3, 2017
by Alexandre Julliard Feb. 3, 2017
Feb. 3, 2017
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Feb. 3, 2017
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Józef Kucia : d3d11: Use WINED3D_POOL_MANAGED for staging 3D textures.
by Alexandre Julliard Feb. 3, 2017
by Alexandre Julliard Feb. 3, 2017
Feb. 3, 2017
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Feb. 3, 2017
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Feb. 3, 2017
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Feb. 3, 2017
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