wine-commits@list.winehq.org
March 2017
- 2 participants
- 717 discussions
March 30, 2017
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Józef Kucia : wined3d: Pause transform feedback between draw calls.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
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March 30, 2017
1
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Józef Kucia : wined3d: Enable transform feedback if geometry shader with stream output is active.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
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Józef Kucia : d3d11/tests: Add test for feature level 10 stream output descriptions.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
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Józef Kucia : d3d11/tests: Add test for stream output descriptions.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
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Józef Kucia : wined3d: Resume transform feedback after geometry shader switch.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
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March 30, 2017
1
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Nikolay Sivov : dwrite: Simplify requested texture type validation in IDWriteGlyphRunAnalysis.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
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Nikolay Sivov : dwrite: Fix off by one error in glyph count adjustment.
by Alexandre Julliard March 30, 2017
by Alexandre Julliard March 30, 2017
March 30, 2017
1
0