Huw Davies : explorer: Set the rebar band height to match the combobox.
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
Henri Verbeet : wined3d: Allow the command stream thread to run asynchronously.
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
Henri Verbeet : wined3d: Use the CPU blitter for clearing depth/ stencil textures that are current in the map binding.
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
May 2, 2017
1
0
Andrew Wesie : setupapi: Fix SetupDiGetDeviceRegistryProperty if property does not exist.
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
Michael Stefaniuc : dmusic: Avoid an intermediate copy in PackStructured() .
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
Henri Verbeet : ddraw/tests: Port test_texturemapblend() to ddraw4.c as well.
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0
May 2, 2017
1
0
1
0
Henri Verbeet : ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt( ).
by Alexandre Julliard May 2, 2017
by Alexandre Julliard May 2, 2017
May 2, 2017
1
0