wine-commits@list.winehq.org
October 2018
- 1 participants
- 602 discussions
Henri Verbeet : wined3d: Introduce a separate structure for OpenGL texture information.
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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Henri Verbeet : wined3d: Don' t bother trying to blit from discarded textures.
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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Francois Gouget : testbot: Detect if a task failed before starting the tests.
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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Oct. 29, 2018
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Józef Kucia : vkd3d: Avoid division by zero in GetResourceAllocationInfo() (Coverity).
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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Oct. 29, 2018
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Józef Kucia : vkd3d-shader: Introduce vkd3d_shader_binding_flags.
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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Józef Kucia : vkd3d-shader: Introduce VKD3D_SHADER_VISIBILITY_COMPUTE.
by Alexandre Julliard Oct. 29, 2018
by Alexandre Julliard Oct. 29, 2018
Oct. 29, 2018
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