wine-commits@list.winehq.org
February 2018
- 2 participants
- 804 discussions
Alex Henrie : d3dx9: Correctly round constants in D3DXSHMultiply3 implementation.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
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Alexandre Julliard : kernel32/tests: Add some tests for image flags and CLR images.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
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Matteo Bruni : wined3d: Introduce a WINED3DFMT_FLAG_GEN_MIPMAP flag.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
0
Nikolay Sivov : comctl32/button: Use messages to get control text.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
0
Alexandre Julliard : include: Add definitions for SECTION_IMAGE_INFORMATION flags.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
0
Nikolay Sivov : comctl32/button: Use the global memory allocation helpers.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
0
Michael Müller : include: Add run level information enum and structure to winnt.h.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
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Józef Kucia : wined3d: Avoid raw blits when resolving multisample textures.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
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Józef Kucia : d3d11: Implement d3d11_immediate_context_ResolveSubresource().
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
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Henri Verbeet : d3d9: Set WINED3D_RESOURCE_ACCESS_MAP on 2D textures.
by Alexandre Julliard Feb. 13, 2018
by Alexandre Julliard Feb. 13, 2018
Feb. 13, 2018
1
0