wine-commits@list.winehq.org
March 2018
- 2 participants
- 785 discussions
Henri Verbeet : wined3d: Pass the depth/ stencil view as wined3d_rendertarget_info structure to context_apply_fbo_state ().
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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Henri Verbeet : wined3d: Pass a texture and sub-resource index to context_apply_fbo_state_blit().
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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Józef Kucia : wined3d: Replace presentation interval flags with enum.
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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Kai Krakow : wined3d: Recognize GTX 1050 Ti card with NVIDIA driver.
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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Matteo Bruni : wined3d: Pass a wined3d_context structure to texture2d_depth_blt_fbo().
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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Matteo Bruni : d3d9/tests: Add a visual test for D3DUSAGE_AUTOGENMIPMAP with unsupported format.
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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March 12, 2018
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Matteo Bruni : wined3d: Restore the correct sub resource in texture2d_load_fb_texture().
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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March 12, 2018
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Matteo Bruni : d3d9: Create single-level textures if the format doesn' t support AUTOGENMIPMAP.
by Alexandre Julliard March 12, 2018
by Alexandre Julliard March 12, 2018
March 12, 2018
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