wine-commits@list.winehq.org
April 2018
- 2 participants
- 542 discussions
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Henri Verbeet : wined3d: Add core context P8 blit support to the GLSL blitter.
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Matteo Bruni : wined3d: Rename gen_planar_yuv_read() to gen_packed_yuv_read().
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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April 30, 2018
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Nikolay Sivov : wined3d: Add new functions to set and get maximum frame latency for the device.
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Pablo Martin : d3d11: Handle D3D11_FEATURE_ARCHITECTURE_INFO in d3d11_device_CheckFeatureSupport ().
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Pablo Martin : d3d11/tests: Add tests for D3D11_FEATURE_ARCHITECTURE_INFO in CheckFeatureSupport().
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Henri Verbeet : wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Matteo Bruni : wined3d: Use staging resources to blit from CPU resources in the fixed-function blitter.
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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Alex Henrie : user32/tests: Drop nonsensical broadcast tests that fail on Windows 10.
by Alexandre Julliard April 30, 2018
by Alexandre Julliard April 30, 2018
April 30, 2018
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