Alistair Leslie-Hughes : dsound: Use IDirectSoundBuffer8 to avoid unnecessary casts.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
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Akihiro Sagawa : winmm: Fix superfluous MOM_DONE callback messages.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
0
Lucian Poston : d3d11: Return 0 for the class instance count from the shader getters.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
0
May 15, 2018
1
0
May 15, 2018
1
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Zebediah Figura : kernel32: Check only the low word of CS when printing exceptions.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
0
May 15, 2018
1
0
May 15, 2018
1
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Józef Kucia : d2d1/tests: Adjust expected value for linear brush test.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
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Nikolay Sivov : dxgi: Allow setting maximum frame latency parameter.
by Alexandre Julliard May 15, 2018
by Alexandre Julliard May 15, 2018
May 15, 2018
1
0