wine-commits@list.winehq.org
September 2018
- 2 participants
- 670 discussions
Gabriel Ivăncescu : shell32/autocomplete: Don' t autocomplete at all on most control characters.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
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Nikolay Sivov : d2d1/tests: Test that device is reused for compatible targets.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Józef Kucia : dxgi: Introduce wined3d_feature_level_from_d3d() helper function.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Sept. 24, 2018
1
0
Józef Kucia : dxgi: Get rid of set_feature_level() from dxgi_device_layer.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Józef Kucia : wined3d: Introduce wined3d_device_get_feature_level().
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Józef Kucia : wined3d: Pass feature levels to wined3d_device_create().
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Józef Kucia : wined3d: Make feature level enum compatible with Direct3D enum.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Gabriel Ivăncescu : shell32/autocomplete: Pass hwnd for consistency with the other calls.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0
Gabriel Ivăncescu : shell32/autocomplete: Send some messages directly to the edit control's procedure.
by Alexandre Julliard Sept. 24, 2018
by Alexandre Julliard Sept. 24, 2018
Sept. 24, 2018
1
0