wine-commits@list.winehq.org
January 2019
- 2 participants
- 499 discussions
Jan. 28, 2019
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Zebediah Figura : wined3d: Store the pixel shader in the wined3d_stateblock_state structure.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Dmitry Timoshkov : wininet: Make GetUrlCacheConfigInfo() return actual dwQuota and dwCacheSize.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Matteo Bruni : d3d9/tests: Test D3D9Ex vertex buffer lock address stability.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Jan. 28, 2019
1
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Zebediah Figura : wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Zebediah Figura : wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Zebediah Figura : wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Zebediah Figura : ntoskrnl.exe: Implement plain spinlock functions on top of DPC-level ones.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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Gijs Vermeulen : msvcp: Return ERROR_INVALID_PARAMETER on NULL input in _Copy_file.
by Alexandre Julliard Jan. 28, 2019
by Alexandre Julliard Jan. 28, 2019
Jan. 28, 2019
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