wine-commits@list.winehq.org
October 2019
- 2 participants
- 614 discussions
Akihiro Sagawa : d2d1: Don't update device context DPI values when changing targets.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Oct. 27, 2019
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Zebediah Figura : strmbase: Move strmbase_renderer_init() to avoid forward declarations.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Paul Gofman : wined3d: Issue texture barrier before using a texture attached to FBO.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Oct. 27, 2019
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Rémi Bernon : vkd3d: Clamp buffer image copy size to subresource dimensions.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Oct. 27, 2019
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Philip Rebohle : vkd3d-shader: Don't redundantly override shader output info.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Conor McCarthy : vkd3d/tests: Add tests for D3D12_HEAP_TYPE_CUSTOM.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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Philip Rebohle : vkd3d-shader: Handle tessellation factor built-ins in emit_output.
by Alexandre Julliard Oct. 27, 2019
by Alexandre Julliard Oct. 27, 2019
Oct. 27, 2019
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