wine-commits@list.winehq.org
October 2019
- 2 participants
- 614 discussions
Zebediah Figura : d3d8: Handle stateblocks in d3d8_device_SetTextureStageState().
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
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Zebediah Figura : wined3d: Introduce wined3d_stateblock_set_texture_stage_state().
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0
Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetTextureStageState().
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0
Alistair Leslie-Hughes : dinput/tests: Remove unrequired pointer checks (Coverity).
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0
Oct. 21, 2019
1
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Conor McCarthy : dxgi/tests: Mark as todo the containing output test if a secondary monitor will cause failure.
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
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Zebediah Figura : wined3d: Introduce wined3d_stateblock_set_sampler_state().
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0
Sven Baars : scrobj/tests: Don't set site to NULL before it has been freed (Valgrind).
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
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Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0
Alistair Leslie-Hughes : oledb32: Support milliseconds when converting BSTR -> DBTIMESTAMP.
by Alexandre Julliard Oct. 21, 2019
by Alexandre Julliard Oct. 21, 2019
Oct. 21, 2019
1
0