wine-commits@list.winehq.org
December 2019
- 1 participants
- 635 discussions
Henri Verbeet : wined3d: Do not download textures to WINED3D_LOCATION_BUFFER in wined3d_texture_gl_unload().
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
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Henri Verbeet : wined3d: Store texture sub-resource buffer objects as uintptr_t.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
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Henri Verbeet : wined3d: Do not set depth/stencil sizes on colour formats.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
1
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Zebediah Figura : winegstreamer: Don't hold the filter lock from the pad-added or pad-removed callbacks.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
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Nikolay Sivov : mfplat: Use underlying stream access mode for bytestream capabilities.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
1
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Alexandre Julliard : ntdll: Reimplement Unicode to multibyte conversion functions using the Win32-format tables.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
1
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Nikolay Sivov : ntdll: Add support for querying thread suspend count.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
1
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Dec. 3, 2019
1
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Zebediah Figura : winegstreamer: Also wait for the no-more-pads signal when pausing the filter.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
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Zebediah Figura : winegstreamer: Use strmbase state change methods.
by Alexandre Julliard Dec. 3, 2019
by Alexandre Julliard Dec. 3, 2019
Dec. 3, 2019
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