wine-commits@list.winehq.org
February 2019
- 1 participants
- 672 discussions
Jacek Caban : ntoskrnl.exe: Introduce common kernel object allocator and use it for driver object.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
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Jacek Caban : ntoskrnl.exe: Add partial ObReferenceObjectByHandle implementation.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Jacek Caban : ntoskrnl.exe: Implement ObReferenceObject and ObDereferenceObject.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : tests: Add test for SV_RenderTargetArrayIndex in pixel shader.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : vkd3d-shader: Index control point phase outputs by InvocationId.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : vkd3d-shader: Introduce is_control_point_phase() helper.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : tests: Add test for hull shader control point phase.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : vkd3d-shader: Add more advanced helper for vector shuffle.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : vkd3d-shader: Handle partial shader output updates in epilogue functions.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0
Józef Kucia : vkd3d-shader: Remove output register symbols while leaving control point phase.
by Alexandre Julliard Feb. 26, 2019
by Alexandre Julliard Feb. 26, 2019
Feb. 26, 2019
1
0