wine-commits@list.winehq.org
February 2019
- 1 participants
- 672 discussions
Feb. 20, 2019
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Feb. 20, 2019
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Józef Kucia : vkd3d-shader: Avoid using SPIR-V built-ins for shader interface between tessellation stages.
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Feb. 20, 2019
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Józef Kucia : vkd3d-shader: Add basic support for dcl_index_range.
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Józef Kucia : tests: Add another hull shader to NOP tessellation shaders test.
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Józef Kucia : vkd3d-shader: Replace VKD3DSIH_TABLE_SIZE with VKD3DSIH_INVALID.
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Józef Kucia : vkd3d-shader: Set xxxx swizzle for scalar registers.
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Józef Kucia : vkd3d-shader: Handle VKD3DSPR_INCONTROLPOINT in vkd3d_dxbc_compiler_get_register_id().
by Alexandre Julliard Feb. 20, 2019
by Alexandre Julliard Feb. 20, 2019
Feb. 20, 2019
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Feb. 19, 2019
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