wine-commits@list.winehq.org
February 2019
- 1 participants
- 672 discussions
Józef Kucia : tests: Test GPU virtual address with readback buffer.
by Alexandre Julliard Feb. 13, 2019
by Alexandre Julliard Feb. 13, 2019
Feb. 13, 2019
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Feb. 12, 2019
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Matteo Bruni : d3d9: Keep track of D3DUSAGE_AUTOGENMIPMAP textures in the d3d9 device.
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
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0
Józef Kucia : wined3d: Factor out shader_get_stream_output_register_info().
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Józef Kucia : wined3d: Export wined3d_extract_shader_input_signature_from_dxbc().
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Józef Kucia : wined3d: Remove unnecessary src_format NULL check from ffp_blit_supported().
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Józef Kucia : wined3d: Remove unnecessary src_format NULL check from glsl_blitter_supported().
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Józef Kucia : wined3d: Remove unnecessary src_format NULL check from arbfp_blit_supported().
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Józef Kucia : wined3d: Keep original component index in stream output elements.
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
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Matteo Bruni : wined3d: Cleanup stateblock state before enumerating resources.
by Alexandre Julliard Feb. 12, 2019
by Alexandre Julliard Feb. 12, 2019
Feb. 12, 2019
1
0