wine-commits@list.winehq.org
February 2019
- 1 participants
- 672 discussions
Józef Kucia : vkd3d-shader: Add FIXME about error messages from vkd3d_shader_serialize_root_signature ().
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
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Józef Kucia : vkd3d-shader: Allocate temporary registers per shader phase.
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
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Józef Kucia : vkd3d: Avoid printing FIXME() about error blobs unnecessarily.
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
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Feb. 6, 2019
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Józef Kucia : vkd3d-shader: Generate functions for hull shader phases.
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
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Józef Kucia : vkd3d-shader: Do not generate shader epilogue for fork and join shader phases.
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
1
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Józef Kucia : vkd3d-shader: Introduce vkd3d_spirv_get_op_type_function().
by Alexandre Julliard Feb. 6, 2019
by Alexandre Julliard Feb. 6, 2019
Feb. 6, 2019
1
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Zebediah Figura : wined3d: Store textures in the wined3d_stateblock_state structure.
by Alexandre Julliard Feb. 5, 2019
by Alexandre Julliard Feb. 5, 2019
Feb. 5, 2019
1
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Paul Gofman : wined3d: Use lower 8 bits only from _ALPHAREF state.
by Alexandre Julliard Feb. 5, 2019
by Alexandre Julliard Feb. 5, 2019
Feb. 5, 2019
1
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Alexandre Julliard : kernel32: Fix handling of NULL argument in SetDllDirectoryA().
by Alexandre Julliard Feb. 5, 2019
by Alexandre Julliard Feb. 5, 2019
Feb. 5, 2019
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