wine-commits@list.winehq.org
March 2019
- 2 participants
- 1097 discussions
Józef Kucia : vkd3d-shader: Use SPIR-V built-ins for hull shader inputs.
by Alexandre Julliard March 6, 2019
by Alexandre Julliard March 6, 2019
March 6, 2019
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Józef Kucia : vkd3d-shader: Add basic support for vocp registers.
by Alexandre Julliard March 6, 2019
by Alexandre Julliard March 6, 2019
March 6, 2019
1
0
Józef Kucia : vkd3d-shader: Use epilogue functions for fork and join phases.
by Alexandre Julliard March 6, 2019
by Alexandre Julliard March 6, 2019
March 6, 2019
1
0
March 6, 2019
1
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Józef Kucia : tests: Use vkd3d_test_set_context() in test_null_cbv().
by Alexandre Julliard March 6, 2019
by Alexandre Julliard March 6, 2019
March 6, 2019
1
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Józef Kucia : vkd3d-shader: Take into account dst write mask for scalar stores.
by Alexandre Julliard March 6, 2019
by Alexandre Julliard March 6, 2019
March 6, 2019
1
0
Zebediah Figura : quartz/tests: Add some tests for WAVE parser media types.
by Alexandre Julliard March 5, 2019
by Alexandre Julliard March 5, 2019
March 5, 2019
1
0
Zebediah Figura : quartz/tests: Add some tests for WAVE parser pin interfaces.
by Alexandre Julliard March 5, 2019
by Alexandre Julliard March 5, 2019
March 5, 2019
1
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Zebediah Figura : quartz/tests: Add some tests for IBaseFilter_FindPin() on the WAVE parser.
by Alexandre Julliard March 5, 2019
by Alexandre Julliard March 5, 2019
March 5, 2019
1
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Michael Stefaniuc : d3dx9: Merge the d3dx_effect_GetTechnique() helper.
by Alexandre Julliard March 5, 2019
by Alexandre Julliard March 5, 2019
March 5, 2019
1
0