Paul Gofman : ddraw/tests: Test lighting with ambient light and material in ddraw1.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Matteo Bruni : d3d8: Always allow read and write map access to non-DEFAULT buffers.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Alexandre Julliard : configure: Don' t allow using config.h when cross-compiling.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Nikolay Sivov : kernelbase: Duplicate some path handling functions from shlwapi.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Nikolay Sivov : dwrite/analyzer: Use array allocation helper for fallback builder.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Matteo Bruni : wined3d: Avoid some redundant glVertexAttrib4f() calls.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Matteo Bruni : wined3d: Pass a wined3d_context_gl structure to context_update_stream_sources().
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Nikolay Sivov : dwrite/layout: Use array allocation helper for line metrics.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Nikolay Sivov : dwrite: Use array allocation helper for strings object.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0
Matteo Bruni : d3d9: Always allow read and write map access to non-DEFAULT buffers.
by Alexandre Julliard May 14, 2019
by Alexandre Julliard May 14, 2019
May 14, 2019
1
0