June 28, 2019
1
0
Józef Kucia : tests: Add bug_if() in test_tessellation_primitive_id().
by Alexandre Julliard June 28, 2019
by Alexandre Julliard June 28, 2019
June 28, 2019
1
0
Henri Verbeet : wined3d: Explicitly handle Windows 2 & 3 in wined3d_driver_info_init().
by Alexandre Julliard June 27, 2019
by Alexandre Julliard June 27, 2019
June 27, 2019
1
0
Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_generate_glsl_declarations( ).
by Alexandre Julliard June 27, 2019
by Alexandre Julliard June 27, 2019
June 27, 2019
1
0
Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_clip_plane_uniform().
by Alexandre Julliard June 27, 2019
by Alexandre Julliard June 27, 2019
June 27, 2019
1
0
1
0
Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_pointsize_uniform().
by Alexandre Julliard June 27, 2019
by Alexandre Julliard June 27, 2019
June 27, 2019
1
0
Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_fog_uniform().
by Alexandre Julliard June 27, 2019
by Alexandre Julliard June 27, 2019
June 27, 2019
1
0
1
0
1
0