Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to context_bind_bo().
by Alexandre Julliard June 10, 2019
by Alexandre Julliard June 10, 2019
June 10, 2019
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Henri Verbeet : wined3d: Move the "tid" field from struct wined3d_context to struct wined3d_context_gl.
by Alexandre Julliard June 10, 2019
by Alexandre Julliard June 10, 2019
June 10, 2019
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Henri Verbeet : wined3d: Upload texture data through the texture ops in wined3d_cs_exec_blt_sub_resource ().
by Alexandre Julliard June 10, 2019
by Alexandre Julliard June 10, 2019
June 10, 2019
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Nikolay Sivov : mf: Implement stream flushing for sample grabber.
by Alexandre Julliard June 10, 2019
by Alexandre Julliard June 10, 2019
June 10, 2019
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