June 5, 2019
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June 5, 2019
1
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Henri Verbeet : wined3d: Make the adapter responsible for acquiring and releasing contexts.
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
0
Paul Gofman : ddraw/tests: Test lighting with _ProcessVertices() for ddraw7.
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
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Henri Verbeet : wined3d: Move the "active_texture" field from struct wined3d_context to struct wined3d_context_gl.
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to context_active_texture().
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
0
June 5, 2019
1
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Henri Verbeet : wined3d: Move the blit dimension fields from struct wined3d_context to struct wined3d_context_gl.
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_resource_view_gl_bind_and_dirtify ().
by Alexandre Julliard June 5, 2019
by Alexandre Julliard June 5, 2019
June 5, 2019
1
0
June 5, 2019
1
0