Paul Gofman : wined3d: Fixup 3D sampler when sampling 2D texture for PS models 2 and 3.
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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Jacek Caban : winmm: Use condition variable to sleep in timer thread.
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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Henri Verbeet : wined3d: Merge wined3d_texture_download_data() and wined3d_texture_gl_download_data().
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to wined3d_pipeline_statistics_query_end ().
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to wined3d_query_destroy_buffer_object ().
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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July 5, 2019
1
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July 5, 2019
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Jacek Caban : kernel32: Reimplement DebugBreakProcess on top of DbgUiIssueRemoteBreakin.
by Alexandre Julliard July 5, 2019
by Alexandre Julliard July 5, 2019
July 5, 2019
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July 5, 2019
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