wine-commits@list.winehq.org
August 2019
- 2 participants
- 703 discussions
Henri Verbeet : wined3d: Always report WINEDDSCAPS_TEXTURE, WINEDDSCAPS_ZBUFFER and WINEDDSCAPS_MIPMAP.
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Henri Verbeet : ddraw/tests: Add a test for reported surface caps.
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Henri Verbeet : wined3d: Don't call wined3d_texture_prepare_location() with a NULL context in wined3d_texture_update_desc().
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Henri Verbeet : wined3d: Make the adapter responsible for buffer creation and destruction.
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Aug. 12, 2019
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Aug. 12, 2019
1
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Aug. 12, 2019
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Henri Verbeet : wined3d: Make the adapter responsible for shader resource view creation and destruction.
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Henri Verbeet : wined3d: Make the adapter responsible for render target view creation and destruction.
by Alexandre Julliard Aug. 12, 2019
by Alexandre Julliard Aug. 12, 2019
Aug. 12, 2019
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Aug. 12, 2019
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