wine-commits@list.winehq.org
October 2020
- 1 participants
- 796 discussions
Paul Gofman : ntdll: Reimplement FLS data management on top of up to date structures.
by Alexandre Julliard Oct. 8, 2020
by Alexandre Julliard Oct. 8, 2020
Oct. 8, 2020
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Huw Davies : riched20: Store a ME_Paragraph ptr in the wrap context.
by Alexandre Julliard Oct. 8, 2020
by Alexandre Julliard Oct. 8, 2020
Oct. 8, 2020
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Oct. 8, 2020
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Nikolay Sivov : mf/evr: Partially implement InitializeRenderer().
by Alexandre Julliard Oct. 8, 2020
by Alexandre Julliard Oct. 8, 2020
Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Oct. 8, 2020
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Henri Verbeet : wined3d: Implement vertex shader stream output in the SPIR-V shader backend.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Henri Verbeet : wined3d: Copy the correct "binding_base" size in shader_spirv_select().
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Oct. 7, 2020
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Henri Verbeet : wined3d: Implement stream output queries for the Vulkan adapter.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Anton Baskanov : amstream: Reference the multimedia stream in ddraw stream sample.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Oct. 7, 2020
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Nikolay Sivov : mfplat: Added MFBeginRegisterWorkQueueWithMMCSS().
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Henri Verbeet : wined3d: Implement rasteriser discard for the Vulkan adapter.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Henri Verbeet : wined3d: Initialise the list of Vulkan device extensions during adapter initialisation.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Henri Verbeet : wined3d: Only store unique stream output descriptions.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
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Henri Verbeet : wined3d: Implement stream output for the Vulkan adapter.
by Alexandre Julliard Oct. 7, 2020
by Alexandre Julliard Oct. 7, 2020
Oct. 7, 2020
1
0