wine-commits@list.winehq.org
March 2020
- 1 participants
- 996 discussions
Matteo Bruni : d3d8: Range-check GetPixelShaderConstant() indices to the d3d8 limit.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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Matteo Bruni : d3d8: Store primary stateblock state pointer in the device.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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Gabriel Ivăncescu : jscript: Lookup host global object on demand instead of storing it in script context.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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Zhiyi Zhang : wined3d: Refactor wined3d_set_adapter_display_mode() to wined3d_output_set_display_mode().
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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Zhiyi Zhang : wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_resize_target().
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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March 6, 2020
1
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Matteo Bruni : d3d9: Store primary stateblock state pointer in the device.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
1
0
Zebediah Figura : wined3d: Move the depth bias scale to wined3d_rasterizer_state.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
1
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March 6, 2020
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Zebediah Figura : wined3d: Move the cull mode to wined3d_rasterizer_state.
by Alexandre Julliard March 6, 2020
by Alexandre Julliard March 6, 2020
March 6, 2020
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