wine-commits@list.winehq.org
April 2020
- 2 participants
- 1016 discussions
Henri Verbeet : wined3d: Implement raw blits in the Vulkan GPU blitter.
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
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Gabriel Ivăncescu : qedit: Store the filename instead of querying the filter for it.
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
0
Henri Verbeet : wined3d: Handle MSAA resolves in the Vulkan blitter.
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
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Zebediah Figura : include: Rename the other In*OrderModuleList fields to In*OrderLinks for consistency.
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
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Gabriel Ivăncescu : qedit: Remove the splitter from the graph if it failed to connect.
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
0
April 24, 2020
1
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Henri Verbeet : wined3d: Introduce wined3d_context_vk_reference_texture().
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
0
Zebediah Figura : qedit/tests: Add some tests for IMediaDet::put_Filter().
by Alexandre Julliard April 24, 2020
by Alexandre Julliard April 24, 2020
April 24, 2020
1
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Ziqing Hui : windowscodecs: Implement DdsDecoder_GetFrameCount().
by Alexandre Julliard April 23, 2020
by Alexandre Julliard April 23, 2020
April 23, 2020
1
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Alexandre Julliard : opengl32: Make wgl driver entry points WINAPI.
by Alexandre Julliard April 23, 2020
by Alexandre Julliard April 23, 2020
April 23, 2020
1
0