Paul Gofman : include/ddk: Add prototype for KeQueryActiveProcessors().
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Paul Gofman : include: Add prototype for GetActiveProcessorCount().
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Zebediah Figura : amstream: Simplify flush_receive_queue() a bit.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Paul Gofman : ntoskrnl.exe: Add KdRefreshDebuggerNotPresent() function.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_CROSS_NODE.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_D3D12_OPTIONS4.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_D3D12_OPTIONS3.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_SERIALIZATION.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_EXISTING_HEAPS.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_D3D12_OPTIONS5.
by Alexandre Julliard May 25, 2020
by Alexandre Julliard May 25, 2020
May 25, 2020
1
0