1
0
Zebediah Figura : quartz/vmr9: Signal state change completion only after PresentImage() has been called.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Zebediah Figura : strmbase: Wait for presentation time after rendering the first sample.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Serge Gautherie : winapi_test: Add common headers for rpcrt4 test.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Serge Gautherie : winapi_test: Fix a verifying loop on headers, which never finds any type name.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Serge Gautherie : winapi_test: Remove leftover PUUID_VECTOR from tests.dat.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
1
0
Zebediah Figura : quartz: Return the stop position from GetCurrentPosition() after all filters return EC_COMPLETE.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Zebediah Figura : strmbase: Get rid of BaseRendererImpl_Receive().
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0
Henri Verbeet : vkd3d-shader: Rename the vkd3d_root_signature_desc structure to vkd3d_shader_root_signature_desc.
by Alexandre Julliard July 21, 2020
by Alexandre Julliard July 21, 2020
July 21, 2020
1
0