wine-commits@list.winehq.org
September 2020
- 1 participants
- 703 discussions
Zebediah Figura : wined3d: Move the depth function to wined3d_depth_stencil_state.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
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Paul Gofman : wined3d: Use partial bind counts instead of partial bind flags.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Nikolay Sivov : server: Inherit standard handles together with explicit handle list.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
1
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Zebediah Figura : wined3d: Move the stencil fail operation to wined3d_depth_stencil_state.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Zebediah Figura : wined3d: Move the stencil function to wined3d_depth_stencil_state.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Zebediah Figura : wined3d: Move the stencil depth fail operation to wined3d_depth_stencil_state.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Alexandre Julliard : bcrypt: Split the key structure into generic and backend-specific parts.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Zebediah Figura : wined3d: Move the stencil pass operation to wined3d_depth_stencil_state.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0
Paul Gofman : wined3d: Fix 3d texture layer count for bind tracking.
by Alexandre Julliard Sept. 29, 2020
by Alexandre Julliard Sept. 29, 2020
Sept. 29, 2020
1
0