wine-commits@list.winehq.org
January 2021
- 2 participants
- 472 discussions
Rémi Bernon : d2d1/tests: Store the resource data pointer and row-pitch directly in struct resource_readback.
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
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Rémi Bernon : d2d1/tests: Create a Direct2D render target in init_test_context_().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Rémi Bernon : d2d1/tests: Pass a d2d1_test_context structure to compare_surface().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Jan. 15, 2021
1
0
Rémi Bernon : d2d1/tests: Store an IDXGIDevice interface instead of an ID3D10Device1 interface in struct d2d1_test_context.
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Rémi Bernon : d2d1/tests: Pass a d2d1_test_context structure to compare_figure().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Rémi Bernon : d2d1/tests: Create a swapchain in init_test_context_().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Rémi Bernon : d2d1/tests: Create a window in init_test_context_().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0
Jan. 15, 2021
1
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Jactry Zeng : d2d1: Partially implement d2d_device_context_DrawImage().
by Alexandre Julliard Jan. 15, 2021
by Alexandre Julliard Jan. 15, 2021
Jan. 15, 2021
1
0