wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Henri Verbeet : vkd3d-shader/sm4: Use the parser location in shader_sm4_error().
by Alexandre Julliard Oct. 6, 2021
by Alexandre Julliard Oct. 6, 2021
Oct. 6, 2021
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Stefan Dösinger : wined3d: Fix the center offset in get_projection_matrix.
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Jan Sikorski : wined3d: Initial implementation of queries for deferred contexts.
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Zebediah Figura : wined3d: Call the unmap_upload_bo callback in wined3d_device_context_emit_update_sub_resource().
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Jan Sikorski : wined3d: Introduce wined3d_view_load_location() helper.
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Nikolay Sivov : ntdll: Double dll name buffer size for relay traces.
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Jan Sikorski : wined3d: Don't pass wined3d_shader to shader_spirv_compile().
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
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1
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Zebediah Figura : wined3d: Do not return a struct upload_bo from the map_upload_bo callback.
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0
Zebediah Figura : wined3d: Rename {prepare, get}_upload_bo() to {map, unmap}_upload_bo().
by Alexandre Julliard Oct. 5, 2021
by Alexandre Julliard Oct. 5, 2021
Oct. 5, 2021
1
0