wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Alexandre Julliard : winemenubuilder: Launch .lnk files directly through the Wine loader.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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Alexandre Julliard : winemenubuilder: Use Unicode strings to process association entries.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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Oct. 1, 2021
1
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Alexandre Julliard : winemenubuilder: Use Unicode strings to write desktop entries.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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Alexandre Julliard : winemenubuilder: Use DOS path names to create desktop and menu files.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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Oct. 1, 2021
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Zebediah Figura : vkd3d-shader/hlsl: Use cached vector types in more places.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
1
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Zebediah Figura : vkd3d-shader/hlsl: Avoid hardcoding the size of the operands array.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass the original name string to hlsl_new_type().
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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Matteo Bruni : vkd3d-shader: Don't resize the buffer when there is enough free space.
by Alexandre Julliard Oct. 1, 2021
by Alexandre Julliard Oct. 1, 2021
Oct. 1, 2021
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