wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Jan Sikorski : d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
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Jan Sikorski : d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
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Oct. 18, 2021
1
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Rémi Bernon : dinput: Factor all GetObjectInfo implementations together.
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
1
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Jacek Caban : win32u: Don't use CDECL for font backend functions.
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
1
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Oct. 18, 2021
1
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Rémi Bernon : dinput: Implement internal enum_objects for the keyboard device.
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
1
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Jacek Caban : win32u: Use syscall interface for some D3DKMT functions.
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
1
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Rémi Bernon : dinput: Introduce new direct_input_device_init helper.
by Alexandre Julliard Oct. 18, 2021
by Alexandre Julliard Oct. 18, 2021
Oct. 18, 2021
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Oct. 18, 2021
1
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