wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Nikolay Sivov : d3d10/effect: Use separate structure for annotations array.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
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Nikolay Sivov : d3d10/effect: Handle static variable assignments for object fields in state objects.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Nikolay Sivov : d3d10/effect: Consolidate state objects and passes property information.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
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Oct. 13, 2021
1
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Nikolay Sivov : d3d10/effect: Use shader variable directly from pass structure on Apply().
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Alex Henrie : winemenubuilder: Introduce a reg_enum_keyW helper function.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Alexandre Julliard : include: Add a define to enable fastcall wrappers, similar to the thiscall one.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Alexandre Julliard : include: Define DECLSPEC_HIDDEN in guiddef.h if necessary.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Rémi Bernon : dinput: Introduce new dinput_device_internal_unacquire helper.
by Alexandre Julliard Oct. 13, 2021
by Alexandre Julliard Oct. 13, 2021
Oct. 13, 2021
1
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Oct. 13, 2021
1
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