wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Zebediah Figura : wmvcore: Move the sync reader implementation to winegstreamer.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
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Zebediah Figura : wmvcore: Move the async reader implementation to winegstreamer.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Zebediah Figura : winegstreamer: Get rid of the WMReader typedef.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Nikolay Sivov : d3d10/effect: Use effect variable pointers to store per-pass shader objects.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Nikolay Sivov : d3d10/effect: Explicitly store blend state variable.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Nikolay Sivov : d3d10/effect: Set state block masks for state variables.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Gabriel Ivăncescu : mshtml: Cap the compat mode for filters collection to IE8 mode.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
1
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Nikolay Sivov : d3d10/effect: Explicitly store depth stencil state variable.
by Alexandre Julliard Oct. 7, 2021
by Alexandre Julliard Oct. 7, 2021
Oct. 7, 2021
1
0
Oct. 7, 2021
1
0