wine-commits@list.winehq.org
February 2021
- 2 participants
- 915 discussions
Zebediah Figura : winegstreamer: Move wg_parser object creation to a new Unix library.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
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Zebediah Figura : winegstreamer: Move GStreamer library initialization to __wine_init_unix_lib().
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
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0
Zebediah Figura : winegstreamer: Separate parser and filter initialization.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
0
Paul Gofman : opengl32: Support PFD_DEPTH_DONTCARE flag in wglChoosePixelFormat().
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
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Feb. 12, 2021
1
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Henri Verbeet : vkd3d-shader: Keep track of declared SPIR-V input components.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
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Zebediah Figura : vkd3d-shader: Use struct vkd3d_shader_location in struct hlsl_ctx.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
0
Zebediah Figura : vkd3d-shader: Replace struct source_location with struct vkd3d_shader_location.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
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Henri Verbeet : vkd3d-shader: Handle non-vec4 builtins in vkd3d_dxbc_compiler_emit_hull_shader_input_initialisation().
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
1
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Zebediah Figura : vkd3d-shader: Use hlsl_report_message() to report use of reserved keywords.
by Alexandre Julliard Feb. 12, 2021
by Alexandre Julliard Feb. 12, 2021
Feb. 12, 2021
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0