wine-commits@list.winehq.org
March 2021
- 2 participants
- 1163 discussions
Nikolay Sivov : mfplat: Rename media buffer structure to better reflect its usage.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
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Nikolay Sivov : mfplat: Always initialize output arguments in GetScanline0AndPitch() for d3d9 buffers.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
0
Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_stream_output().
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
0
Zebediah Figura : d3d11/tests: Test multiple instanced step rates.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
0
Nikolay Sivov : mfplat: Implement Lock2DSize() for d3d11 buffers.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
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Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_vertex_declaration().
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
0
Henri Verbeet : wined3d: Trace wined3d_swapchain_vk_blit() failures.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
0
Henri Verbeet : wined3d: Handle a few more border colours for Vulkan samplers.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
1
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March 25, 2021
1
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Henri Verbeet : wined3d: Invalidate sRGB write state in wined3d_cs_exec_set_rendertarget_view() if needed.
by Alexandre Julliard March 25, 2021
by Alexandre Julliard March 25, 2021
March 25, 2021
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0