wine-commits@list.winehq.org
March 2021
- 2 participants
- 1163 discussions
Alexandre Julliard : ntdll: Map the builtin or fake dll from the Wine dirs if it's missing from the prefix.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Alexandre Julliard : ntdll: Allow using the .fake files from the build tree as PE mapping placeholders.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Alexandre Julliard : ntdll: Load builtin exe without a corresponding file only before the prefix is fully initialized.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Zebediah Figura : vkd3d-shader: Check for missing semantics on entry function parameters.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Zebediah Figura : vkd3d-shader: Create a separate variable for uniforms.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Zebediah Figura : vkd3d-shader: Store the function return semantic in the return variable.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Zebediah Figura : vkd3d-shader: Create a separate variable for output varyings.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Zebediah Figura : vkd3d-shader: Create a separate variable for input varyings.
by Alexandre Julliard March 30, 2021
by Alexandre Julliard March 30, 2021
March 30, 2021
1
0
Georg Lehmann : winevulkan: Generate a separate physical device dispatch table.
by Alexandre Julliard March 29, 2021
by Alexandre Julliard March 29, 2021
March 29, 2021
1
0
Georg Lehmann : winevulkan: Implement vk_icdGetPhysicalDeviceProcAddr.
by Alexandre Julliard March 29, 2021
by Alexandre Julliard March 29, 2021
March 29, 2021
1
0