wine-commits@list.winehq.org
April 2021
- 2 participants
- 865 discussions
Henri Verbeet : wined3d: Free the program variants array in shader_spirv_destroy() (Valgrind).
by Alexandre Julliard April 29, 2021
by Alexandre Julliard April 29, 2021
April 29, 2021
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Henri Verbeet : d3d11/tests: Initialise "constant" in test_device_context_state() (Valgrind).
by Alexandre Julliard April 29, 2021
by Alexandre Julliard April 29, 2021
April 29, 2021
1
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Henri Verbeet : wined3d: Only read "*rect_count" when "rects" is non-NULL in wined3d_device_context_get_scissor_rects() (Valgrind).
by Alexandre Julliard April 29, 2021
by Alexandre Julliard April 29, 2021
April 29, 2021
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April 29, 2021
1
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April 29, 2021
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Henri Verbeet : wined3d: Avoid accessing the bo_user list from outside the command stream thread (Valgrind).
by Alexandre Julliard April 29, 2021
by Alexandre Julliard April 29, 2021
April 29, 2021
1
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April 29, 2021
1
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April 29, 2021
1
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April 29, 2021
1
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April 29, 2021
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