Rémi Bernon : user32: Update keyboard / mouse rawinput device paths.
by Alexandre Julliard May 13, 2021
by Alexandre Julliard May 13, 2021
May 13, 2021
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Zebediah Figura : ntdll: Use %I64x instead of %lx to trace 64-bit values.
by Alexandre Julliard May 13, 2021
by Alexandre Julliard May 13, 2021
May 13, 2021
1
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Francois Gouget : winetest/build-patterns: Add a failed test units pattern.
by Alexandre Julliard May 13, 2021
by Alexandre Julliard May 13, 2021
May 13, 2021
1
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Alistair Leslie-Hughes : include: Add IXMLHTTPRequest2/3 interfaces.
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
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Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_sampler_state().
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
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Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_texture_state().
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
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Zebediah Figura : d3d11/tests: Add more tests for state clear and restore via FinishCommandList and ExecuteCommandList.
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
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May 12, 2021
1
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Ziqing Hui : windowscodecs: Implement IWICDdsEncoder_SetParameters.
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
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Zebediah Figura : wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_texture().
by Alexandre Julliard May 12, 2021
by Alexandre Julliard May 12, 2021
May 12, 2021
1
0