Jan Sikorski : wined3d: Align vertex attribute offsets to their size, if smaller than 4.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
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Henri Verbeet : wined3d: Implement NULL constant buffer views for the Vulkan backend.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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Henri Verbeet : wined3d: Always include any depth/stencil attachment in the Vulkan framebuffer.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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Zebediah Figura : gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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Henri Verbeet : wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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June 7, 2021
1
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Nikolay Sivov : oleaut32/tests: Remove workarounds in VarFormat* tests.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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Jacek Caban : kernelbase: Support FileEndOfFileInfo in SetFileInformationByHandle.
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
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Zebediah Figura : ntdll: Treat '>' the same as '?' in match_filename().
by Alexandre Julliard June 7, 2021
by Alexandre Julliard June 7, 2021
June 7, 2021
1
0
June 7, 2021
1
0