wine-commits@list.winehq.org
August 2021
- 1 participants
- 1051 discussions
Zebediah Figura : qcap: Always return S_FALSE from DllCanUnloadNow().
by Alexandre Julliard Aug. 26, 2021
by Alexandre Julliard Aug. 26, 2021
Aug. 26, 2021
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Aug. 25, 2021
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Zebediah Figura : ntoskrnl/tests: Add some tests for IRP pending flags.
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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Nikolay Sivov : d3dx10: Check device in d3dx10_sprite_GetDevice().
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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Nikolay Sivov : d3d10/effect: Use shader reflection to return output signature description.
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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Nikolay Sivov : d3d10/effect: Fix indexing in GetOutputSignatureElementDesc().
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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Nikolay Sivov : d3d10/effect: Use shader reflection to return input signature description.
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
1
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Nikolay Sivov : d3d10/effect: Store input signature as a blob part.
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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Nikolay Sivov : d3d10/effect: Give a name to value assignment type field.
by Alexandre Julliard Aug. 25, 2021
by Alexandre Julliard Aug. 25, 2021
Aug. 25, 2021
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